Twitter

•Water Toys - Hoverboards

How it works
Watch it in Action
Safety
Flyboard
TITLE
TITLE
TITLE
TITLE
TITLE

•HOW IT WORKS – HOVERBOARD DEFINITION

Back in 2011, French jet ski champion Franky Zapata launched the Flyboard, which sent swimmers skyward propelled by a jet of water. Three years on he's put a new spin on the idea, revealing the Hoverboard by ZR. This new extreme-sport lives up to its "Back to the Future" namesake and offers riders an experience that sits somewhere between surfing and flyboarding.

The Hoverboard features a board resembling a wakeboard that is attached to a personal watercraft (PWC), such as a jet ski, via 59 feet-long hose. This supplies a flow of water that is expelled through a single nozzle with enough energy to propel the Hoverboard rider through the air at adrenalin-pumping speeds and heights. The 59 feet of hose allows the companion Jet Ski rider to travel safely behind the Hoverboard user, giving them enough space to safely glide through the air and perform some fancy tricks.

The Hoverboard is the latest water toy invented, and Aqua-Jet is able to make you live this experience. The Hoverboard is for more experienced pilots or people who are good at snowboarding or kite surfing.

•SAFETY

Using the best Hoverboards and practicing as ones of the best pilots in the world, Aqua-Jet team has developed many safety features and "best practice" operating procedures. From our experience falling from the Aqua-Jet’s Hoverboards is rare, the Hoverboards use water as a safety net and enforcing low flight ceilings by restricting hose length. But Hoverboards pilots must have a good balance, that’s why we really advice the Hoverboard ride to experienced pilots.

•FOR EXPERIENCED PILOTS, THE TRICKS YOU CAN TRY

Within minutes, your Certified Instructor will have you airborne and experiencing the magic of human flight that only Aqua-Jet can deliver. Thanks to Flyboard Magazine, we can present you today some tricks you can try to perform when you will be on the Hoverboard.

•HOVERBOARD TERMS

A couple of terms you will need to know before you start Hoverboarding is you’ll want to know the different edges of the board. The side your toes are on is called the ‘Toe Side Edge’ of the board and the side that your heels are on is called the ‘Heel Side Edge’ of your board. The front part of the Hoverboard is called the ‘Nose’ this is important to know because there will be different times when you grab the board and this will help to identify which side of the board to grab.

•FEET

Next thing you’ll need to know is your feet ‘Front Foot’ is the foot that is closest to the nose of the board and your ‘Back Foot’ is the one farthest from the nose of the board.

•HANDS

Next is your hands, you have your ‘Leading Hand’ which is the hand that’s closest to the nose of the board and your ‘Trailing Hand’ which is the hand that’s the furthest from the nose of the board. Also your trailing hand is the hand that you will use to throttle the EMK. These basics are important to identify which hand or which foot to use while doing different tricks or when getting up on the Hoverboard.

•GETTING UP

There are two ways to start on the Hoverboard. The first way is slide both feet into the bindings and you will want to grab the nose of the board with your leading hand with your arms extended straight. You also want to straighten your back foot and hold this position when starting. Once you start moving forward, when the nose of the board comes out of the water, you can stand up in a comfortable position. When the JetSki starts and you are in this position you will get pulled back for just a moment. This position feels really awkward at first but try it a few times and you will get used to it.

The second way to get up: place your back foot in the binding with your legs straight then with your leading hand place it on the nose of the board with your arm extended. With your front foot you will not place it in the binding but you will have it dragging in the water parallel with the heel side edge of your board. Place 50% of the pressure on your back foot and the other 50% on your front hand and the leg that’s in the water will be to help balance when you start in this position. When the nose starts to come out of the water keep holding on to the nose of the board and slide your front foot into the binding. This is the way that I learned from Franky once I started getting good at getting up this way then I started placing both feet into my bindings.

•STANCE

Your stance: while you are Hoverboarding if you have your left foot as your Front Foot you are in a regular stance. If you have your right foot as your front foot you are in a Goofy stance. This is important to know so we can identify different directions.

•CARVING

Carving: if you are a regular stance rider when you carve putting pressure on your toes and you will go to the right. When you put pressure on your heels it will take you to the left. If you are in a goofy stands putting pressure on your toes will make you go to the left and pressure on your heels wiill have you going right.

•CREATING LIFT

To create lift: Hover in a straight line where the Jetski’s behind you and you’re heading in a forward direction to create lift all you do is pull your lead foot up. To land place your lead foot down while pulling your back foot up. The more you pull your lead foot up the higher you will go. I suggest going in little increments to begin. When you pull up, if you pull up too fast and too much you will get shot up in the air and lose control and crash. So please go in little increments to prevent injury.

•HIGH BANK TURNS

When you are in a regular stance start by creating some lift and once you get to the altitude that you feel comfortable with point your front foot knee towards the direction you want to go the more you point your knee towards the direction the more you will go so point your knee so you will go in a wide circle around the Jetski. You will do the same if you are goofy rider it will just be your right knee pointing in the direction you want to go. One thing I forgot to mention is the stance. You should have your knees bent like you’re standing in a good athletic position but your head will want to be looking forward over the nose of the board.

•CARVING IN THE AIR

Start creating lift and on your way up is when you want to carve. It is the same motion as carving in the water but you will want to carve while you’re gaining altitude by putting pressure on your toes and on your heels in a back-and-forth motion.

•HOVERBOARD BACK FLIP

You will want to gain some speed by starting a circle either a high bank circle or just a circle. After you have completed the circle start to create your lift. On my way up I count to three and that gives me enough altitude to perform a back flip. Before you flip grab with your leading hand in between your front foot and the nose with your arm extended and look back with your head. Once you spot your landing you can let go of the grab and get the board right underneath you. Once you land you will want to start a turn because when you land it helps gain your balance and lessens the pressure on the hose. You can keep going straight when you land but just know that your hose will ‘dogchain’ and you will land hard in the water.

•HOVERBOARD FRONT FLIP

The set up is the same as a backflip only this time to flip forward you’ll place your head towards your front foot in front of your knee. When you are upside down you will want to keep your lead arm extended and push the board back towards your butt with a front flip you can hold onto your grab all the way through until you land.

•HOVERBOARD 360 SPIN

The setup is the same as a back flip and front flip. When you’re creating lift you want to grab the nose of the board and pull the nose of the board as close to your front hip as you can. Then turn your head to your trailing arm shoulder and you will want to spin in an upward motion while gaining altitude.

•HOVERBOARD 720 SPIN

You’ll want to set this up the same as the 360 but the difference is you will want to start spinning VERY early. As soon as you can grab the board and look over your shoulder you will start spinning and once you’ve completed the first spin keep looking over your shoulder and you’ll complete another spin.

•HOVERBOARD 1080 SPIN

1080 spin is the same as a 720 just keep looking but spin as fast as you can on your first 360. By the time you get to the top doing your last spin you will want to start immediately into high bank turn to land. If you don’t bank you’ll just run out a hose and dogchain all the way down!

•EJECTING

At any time if you are going to fall and not land a trick you will want to kick your feet out of the bindings and bail into a dolphin dive or cannonball. When you do this keep your hands over your head for a few seconds even when you surface because even when the throttle is killed immediately the Hoverboard, being so light weight, will fly further before stopping. For the operators, when someone is about to crash throttle them down as you would a Flyboard. However if they’re in a situation where throttling down will not help them such as if they’re stuck upside down or if one foot is out of the bindings immediately shut the throttle off because if one foot is stuck in and you left the throttle on and the board is upside down the board will shoot straight down the water and your foot can be stuck and you will go down with the board so it’s important to shut the motor off when there is a crash. H2RO asked Jordan Wayment’s opinion on renting the Hoverboard and he said “As far as renting the Hoverboard I will only fly incredible Flyboarders. This product is not for the general public. It really is more for people that already have Flyboard’s and can ride them really well.

•H2RO

With the limited information we have so far on this new sport it does seem that safety with beginners is a concern and needs to be looked at carefully so we have no major injuries and the sport of Flyboarding isn’t hurt by association.

Copyright 2013-14 Aqua-Jet, LLC - All Rights Reserved